These included the fearsome Soviet sappers, complete with flamethrowers and body armour. He had two short squads of them, plus a squad of my fave Razvedki, a sniper team, a 120mm mortar and observer as well as his officer and the free squad of conscripts.
I noticed that he had forgotten his T-34/85, I began to breathe easier.
I had my usual guys. I will continue to bring my AT grenades, and upgrade my 60mm to a medium mortar, but I will not forget to upgrade the Water Buffalo to HMG's. I am ordering a few BAR's to stiffen my squads up and I should probably get a bazooka...ahem. Shopping list post coming up soon.
Anyhoo roughly 675 points each.
Assault Engineers are as scary as they are expensive! 21 points each. |
I plonked down a rifle squad on my right in a ruin. The MMG team went to the extreme left in a wood and my Scout Sniper team went right next to the objective. My Officer and Corpsmen units approached quickly thereafter.
The oft mentioned 'free' squad of conscripts. That's 12d of shooting folks! |
My favorite Soviets, the Razvedki. This photo doesn't do them justice. |
Marine Scout Sniper team lurking and trading shots with their opponents. |
First squad holding my right flank. This would be the main point of effort. |
These guys attracted a lot of attention from my MMG and sniper and would pay for it. |
If my mortars would only range in. |
The Razvedki are my new sneaky neighbors |
Last three standing in first squad after getting torched! |
Things were looking grim!
The 'old man' arrives to do his part supporting his brothers. |
The flamethrower team gets their first kills of many for the night. |
After this I got some dice one after another. The LVT moved up and MG'd the Soviet officer and his adjutant to pieces.
Then second squad moved into the smoking ruin that the razvedki had just fled.
Next turn this allowed them to assault the second sapper squad which had been whittled down by the flamethrower again! (Rolled to not run out of fuel twice.)
After that there was just the mopping up really. Including, yes, flaming the conscripts and machinegunning the mortar.
Fun game Jamie! I should remember to borrow your dice more often, as I will settle for ones that don't act in strict defiance of math.
Sadly I need to man my LVT in order to shoot it. It looks like my Corpsman will be cruising around with them in the future.
Hi Adam cool report. Yes I was being cheeky with that squad out in the open - but now I see I still have to worry about pinning, even if they never die lol
ReplyDeleteSomething else to bear in mind for future games - the target ofmthat 120mm barrage still (I think) hadnt activated so you have the option to 'go down' as a reaction. I keep forgetting about this rule as it is the one rule I can rely on Nathan to remember. A 'down' unit halves hits from HE.......
Cheers
You're right of course. I remember Nathan pointing it out as well. As I recall you got four kills on three guys.
DeleteOuch.
I still feel pretty lucky.
Urah!
Great Batrep. Looks like you guys are hooked on Bolt Action as well.
ReplyDeleteThanks mate. I went kicking and screaming, but had fun and keep coming back.
DeleteLove 28mm skirmish and it's got some good mechanics to go with some average mechanics.
I'm in.
I think the best argument for it is that it is really simple. I like Force on Force, in theory, but am still not 100% sold on it, in practice.
DeleteI might just need more umm practice with it though? I liked some of the ideas in the Sci-Fi version - especially in that it was modelling colonial wars and the odd merc action.